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Mon Apr 13th, 2015 @ 10:42pm

Bryan Kestrel

Name Bryan James Kestrel

Position NPC


Character Information

Gender Male
Age 18

Physical Appearance

Height 6'2" (187 cm)
Weight 189 lb (86 kg)
Hair Color Black
Eye Color Lavender
Physical Description A young man in his late teens to early 20's with the physique of one who engages in intensive, extensive physical exercise. Bryan moves with confidence and nearly always has a smirk, as if knowing something nobody else knows. His ears are delicately pointed and he wears his hair in a distinctive scalp lock.

The back and sides of his hair fade to a long scalp lock that trains down his back. He shaves lines back from his temples forming whimsical designs. He most commonly crops the top of his hair to sweep his eyes while binding the rest of the scalp lock back with a leather clasp. By far his most striking feature are his eyes. They are clear, vivid lavender and sparkle with mischief.

A favorite casual outfit is a black torn mesh shirt of black with either blue jeans or black leather jeans, fingerless gloves, and skull buckle boots with occult accessories; all under a black trench coat. He has been known to "do business" in a leather suit coat of black, a lavender dress shirt, black slacks and matching dress shoes. He is rarely without a pair of stylish Gargoyles eye shades.

Bryan enjoys gothic themed accessories and frequently wears multiple earrings. He also paints his nails black or lavender. He is rarely seen without black eye liner. He enjoys glitter tattoos for clubbing, parties, and performances.

Family & Friends

Significant Other Ainsworth Jackson, Abigail Tibbs
Children Eventually
Father Jack
Mother Ember
Brother(s) Cuele, youngest
Sister(s) Lilend
Other Family Queen Mab: Direct many times grandmother. Enjoys being called "Grandmama"

High Queen Siobhan(Seelie grandmother)

The Kestrel Court: The Kestrel King, Olav and Queen Mogh(Unseelie grandparents), more uncles, aunts, and Unseelie cousins than can be tracked

The Raven Court: Dame Roxanne Dawn "Roxy" James(Champion), Dame Colleen Rachel Murphy(Mortal community's Senior Councilor and Roxy's mom), Lord Charles Leonard "Chaz" Murphy(Colleen's husband), Knights Commander Brad James(SSF commander and Roxy's eldest brother), Sir Jacob Matthew "Jake" Murphy(SSF junior officer and Roxy's youngest brother), Dames Phoebe and Zoe Murphy(Bryan and Roxy's wards), Arch Magus Chad Pratt(Uncle), Dame Governess Janis Pratt (Chad's wife), Lords Healer Michael and Gabriel Pratt(Chad and Janis' identical twin sons), Lord Marshal John Pratt(Mortal grandfather), Dame Castelan Gloria Pratt(mortal grandparents), Knights Captain Arthur Pratt(eldest mortal uncle), Meredith Pratt(Arthur's wife), Baron JR Pratt(Art' and Meredith's son), Baroness Elle Pratt(Art and Meredith's daughter); Vlad, Pepe, Poswell, Cas, Charlotte(Lords Guard). Grand Admiral Bane Silvanus(Oathsworn vassal), Dame Elaine Silvanus(Bane's wife), Captain Aneirin Silvanus(Bane and Elaine's son)

Jack's Pack: Hollow Wendy, Devil Boi, Devil Gurl, Bloody Kate

Jax' Family: Ainsworth "JR" Jackson II(Jax' father), Beatrice "Bea" Jackson(Mother), Margaret(sister), Keith(Margaret's husband, twin boys age 3(Margaret and Keith's kids)

Abby's Family: Papas George and Brad Tibbs(fathers)

Personality & Traits

General Overview The Giver

As an ENFJ, your primary mode of living is focused externally, where you deal with things according to how you feel about them, or how they fit into your personal value system. Your secondary mode is internal, where you take things in primarily via your intuition.

ENFJs are people-focused individuals. They live in the world of people possibilities. More so than any other type, they have excellent people skills. They understand and care about people, and have a special talent for bringing out the best in others. ENFJ's main interest in life is giving love, support, and a good time to other people. They are focused on understanding, supporting, and encouraging others. They make things happen for people, and get their best personal satisfaction from this.

Because ENFJ's people skills are so extraordinary, they have the ability to make people do exactly what they want them to do. They get under people's skins and get the reactions that they are seeking. ENFJ's motives are usually selfless, but ENFJs who have developed less than ideally have been known to use their power over people to manipulate them.

ENFJ's are so externally focused that it's especially important for them to spend time alone. This can be difficult for some ENFJs, because they have the tendency to be hard on themselves and turn to dark thoughts when alone. Consequently, ENFJs might avoid being alone, and fill their lives with activities involving other people. ENFJs tend to define their life's direction and priorities according to other people's needs, and may not be aware of their own needs. It's natural to their personality type that they will tend to place other people's needs above their own, but they need to stay aware of their own needs so that they don't sacrifice themselves in their drive to help others.

ENFJ's tend to be more reserved about exposing themselves than other extraverted types. Although they may have strongly-felt beliefs, they're likely to refrain from expressing them if doing so would interfere with bringing out the best in others. Because their strongest interest lies in being a catalyst of change in other people, they're likely to interact with others on their own level, in a chameleon-like manner, rather than as individuals.

Which is not to say that the ENFJ does not have opinions. ENFJs have definite values and opinions which they're able to express clearly and succinctly. These beliefs will be expressed as long as they're not too personal. ENFJ is in many ways expressive and open, but is more focused on being responsive and supportive of others. When faced with a conflict between a strongly-held value and serving another person's need, they are highly likely to value the other person's needs.

The ENFJ may feel quite lonely even when surrounded by people. This feeling of aloneness may be exacerbated by the tendency to not reveal their true selves.

People love ENFJs. They are fun to be with, and truly understand and love people. They are typically very straight-forward and honest. Usually ENFJs exude a lot of self-confidence, and have a great amount of ability to do many different things. They are generally bright, full of potential, energetic and fast-paced. They are usually good at anything which captures their interest.

ENFJs like for things to be well-organized, and will work hard at maintaining structure and resolving ambiguity. They have a tendency to be fussy, especially with their home environments.

In the work place, ENFJs do well in positions where they deal with people. They are naturals for the social committee. Their uncanny ability to understand people and say just what needs to be said to make them happy makes them naturals for counseling. They enjoy being the center of attention, and do very well in situations where they can inspire and lead others, such as teaching.

ENFJs do not like dealing with impersonal reasoning. They don't understand or appreciate its merit, and will be unhappy in situations where they're forced to deal with logic and facts without any connection to a human element. Living in the world of people possibilities, they enjoy their plans more than their achievements. They get excited about possibilities for the future, but may become easily bored and restless with the present.

ENFJs have a special gift with people, and are basically happy people when they can use that gift to help others. They get their best satisfaction from serving others. Their genuine interest in Humankind and their exceptional intuitive awareness of people makes them able to draw out even the most reserved individuals.

ENFJs have a strong need for close, intimate relationships, and will put forth a lot of effort in creating and maintaining these relationships. They're very loyal and trustworthy once involved in a relationship.

An ENFJ who has not developed their Feeling side may have difficulty making good decisions, and may rely heavily on other people in decision-making processes. If they have not developed their Intuition, they may not be able to see possibilities, and will judge things too quickly based on established value systems or social rules, without really understanding the current situation. An ENFJ who has not found their place in the world is likely to be extremely sensitive to criticism, and to have the tendency to worry excessively and feel guilty. They are also likely to be very manipulative and controlling with others.

In general, ENFJs are charming, warm, gracious, creative and diverse individuals with richly developed insights into what makes other people tick. This special ability to see growth potential in others combined with a genuine drive to help people makes the ENFJ a truly valued individual. As giving and caring as the ENFJ is, they need to remember to value their own needs as well as the needs of others.
Strengths & Weaknesses Strengths and Weaknesses Related to Powers and Abilities

Extremely resistant to physical injury and harm
Able to generate kinetic energy for various effects
Virtually immune to effects of extreme weather
Extremely resistant to toxic levels of radiation
Able to affect the motion of atomic particles
Able to absorb vibration/sound as sustenance
Polyphonic with three sets of vocal chords
Excels at voice mimicry and imitation
No longer vulnerable to cold iron
Aware and conscious of his dreams
Excels at dream interpretation
Sensitive to the presence of magic, the supernatural, and the unnatural
High fat, high calorie diet out of necessity(i.e. junk food junky and it's necessary for his metabolism)
Constantly hungry
Runs feverishly hot, comfortable in 40 degree temperatures



Strengths and Weaknesses of Character

Bright and well educated
Prefers honest, straight-forward battles to intrigue
Keeps promises/ honors agreements
Treasures sincerity
Treasures friendship
Treasures integrity
Sets a good example where and when it counts
Fearless save when loved ones are imperiled
Treasures family
Cocky
Snide
Rude
Crude
Obnoxious
Crass/Juvenile
Harsh
Grumpy
Entertaining
Bitchy
Shameless
Professional attention whore
Avowed nudist(actually just too lazy to wear clothes save for when he wants to look impressive)
Sleeps like the dead(not to be confused with sleeps with the dead; an important distinction)
Nocturnal, as in crushing the alarm if the sun peeks through the blinds.
Morbid humor
Bathroom humor
Inappropriate humor
"Thou shalt fuck with others at every opportunity." It's in Leviticus somewhere. Honest.
Filthy language
Incorrigible, as if it were not obvious. It bears mentioning again. Repeatedly. Ad nauseum. He is an Ass. Hole.
Brutally blunt
Savagely honest
Willing to take his lumps and learn from his mistakes -- reluctantly.
Remarkably consistent for a pointy-eared descendent of Cthulhu
Table-top gaming nerd
Amazingly kind, sweet, and considerate at the most unexpected times toward the most unusual people(he's a sucker for good moms and dads, as well as grumpy grandparents, nice bag ladies, street corner bums of good character, whores who are worldly and kind, and kids walk all over him)
Sexually perverse. No, really, this guy beds his identical twin mortal cousins and brags about doing every kind of supernatural being/creature. He respects modesty in others but he is Faerie and proud of it. Meaning nothing is too obscene as long as it abides by two of the following: safe, sane, and consensual. One of the two must *always* be "consensual."
Gay and loud about it(c.f. "obnoxious")
Polyamorous
Polygamist, whatever. Faeries have few human taboos and are fine with unconventional relationships as long as all involved are healthy and happy.
No sense of jealousy
Playful
Bold
Adventurous
Daring
Extremely creative
Artistic
Willing to suffer embarrassment if it makes a loved one smile.
Fantastic singer with great vocal range and power
Hedonistic in the extreme.
Mindful of his health and the health of others.
Responsible provided it is necessary.
Possessed of remarkable discipline when it is called for
Admires romance if he isn't personally much of a romantic
Mischievous, as if it weren't clear in every example presented here.
Manipulative if the ends gets a friend what is most desired or needed.
Refuses to deliberately harm or allow harm to befall one of good character
Strong sense of ethics but not necessarily expressed as expected in society(c.f. "Addams Family" below)
Fanatically devoted to and protective of loved ones
Fanatically devoted to and protective of children
Very pagan in outlook
"I'm not Christian. I don't believe in good, evil, or hell. So STFU."
Hates hypocrisy
Calls shit with alarming frequency
Unnerved by and helpless in the face of normalcy.
Weird. Professionally weird. Deliberately, gleefully, "Addam's Family Values" weird
Ruthless in the extreme when sufficiently provoked
Has killed many times and will kill again without losing a wink of sleep
Ambitions 1. Restore the balance of magic in the world.
2. Defeat the Cold Ones, Elder Beings of chaos that have already destroyed Bryan's former universe and seek to destroy this one.
3. Establish his Shadow Court as a stable power and haven for those with good hearts but murky origin.
4. Restore SHIELD to the world and foster peaceful coexistence between mutants and humanity.
5. Realize his childhood dream of becoming a superstar rock singer. Use his influence to affect greater social change.
6. Marry and have a family.
Hobbies & Interests Classic monster movies, collecting horror/monster movie paraphernalia, collecting comic books and games, skateboarding, surfing, parkour, singing, playing guitar and piano, sound mixing, street dancing, video games and voice overs, melee weapons and combat training, Practicing Muay-Thai, Krav Maga, Systema, Capoeira; gay porn collecting, performance, and production; horseback riding, motorcycles.
Languages English(native), Spanish, Chinese, a sprinkling of Japanese

Personal History Bryan James Jackson was born November 23, 1990 in what later came to be called "Earth One." His past is replete with tragedy and heroic sacrifice. His father, James and his mother, Ember were Faerie babes kidnapped from their mystical realm and hidden with a mortal family on Earth. James and Ember grew up as adopted siblings, never knowing their unearthly origin. Their keeper, a demon possessed their mortal brother, Chad and through him tormented the Faerie children into their teenage years. James and Ember fell in love despite their adoption as brother and sister and Chad used this to sow discord amongst the family. Ultimately James and Chad faced off in battle with Chad as the victor. He took sadistic pleasure in telling Ember of James' death. Thereafter Chad terrorized Ember, convincing her that the child she later bore was his. Ember named her newborn son Bryan and fled with him. Chad pursued them in a campaign of murder and violation that lasted 14 years.

In saner moments Ember found work as a roadie for bands and her child grew up surrounded by music. In time their band stopped for a show in Atlanta, Georgia where their host, Jack Kestrel showed great interest in them. Ember resisted her attraction to Jack as she believed that Chad lied about James' death. However, she saw how Bryan blossomed in the company of Jack's unusual family, called "The Pack" and chose to accept his offer to work as manager of his nightclub, "Nexus." In time Jack revealed Ember's Faerie origins and through her, Bryan's heritage. The Pack was a band of mutants and supernatural beings united in common defense and as a family of orphans. Ember and Bryan felt at home for the first time in their lives. Over the next two years Ember steadily grew to love Jack and she decided to confront Chad. Bryan insisted on standing at her side and so the pair returned home, to San Francisco.

Chad defeated Ember and Bryan easily. He then prepared an elaborate ruse whereby he intended to possess Ember and frame Bryan for the murder of their mortal family. Before Chad could prevail Bryan's mutant power awakened, killing them all. Thankfully the Pack rescued the mortal family and retrieved the Faerie essence of Ember and Bryan. Mother and son recovered from mortal death and fully embraced their lives as Faeries. Jack revealed that he was in fact James and that he prepared all these years to defeat Chad and save his family. Bryan was his son, not Chad's and the new family settled into their home in Atlanta. However, Bryan's life quickly changed.

The young prince's mutant power quickly outstripped his ability to control it. Jack arranged for Bryan to train at the the secret school for mutants founded by his friend, the time traveler Travis Townsend, Bryan made friends quickly and advanced in his training until the assassination of Townsend created a new and darker world called Earth Two or more aptly, "Hellworld."

Pollution and nuclear war drove Earth Two to extinction. The remnants of humanity struggled to survive in the bleak remains of a dead planet while Townsend's students battled to undo the damage. Against all odds the students discovered the location of the assassin and tricked him into reversing the damage he wrought. The students understood that they could not simply restore Earth to it's previous condition, else they condemn it to repeat the tragedy they only just escaped. They chose to change the past, empowering the infant Townsend with knowledge of the future so that he avoided the mistakes that led to his fate. This created a near utopian ideal of Earth. A place where mutants, humanity, and races of myth and legend like the Faeries coexisted in peace. This was "Earth Three" to Bryan's memory.

In Earth Three Townsend's academy became the preeminent training center for mutants and supernatural beings. The organization founded to support the academy and assist graduates in leading productive lives, SHIELD became a private foundation entrusted by the World Assembly with protection and service where ordinary means proved ineffective. Bryan served on the elite special missions team, the most celebrated heroes on Earth called "Excelsior." Sadly, The creation of Earth Three proved inherently unstable and that, combined with the vile machinations of the Cold Ones, beings of chaos bent on destroying all reality drove this utopian world to war and ultimately, destruction. The heroes of Excelsior sacrificed their lives so that a new world might arise from the ashes. In the meantime Bryan and other heroes evacuated as many as possible to the Shining Realm, home of the Faeries. Bryan watched in helpless horror as the life of his dreams along with all of his friends collapsed into oblivion. A new world, similar to Earth One only darker, more oppressive in its persecution of mutants arose. This world, Earth Four is the current existence for Bryan.

Fifteen years passed for the survivors of Earth Three. Magic flowed feebly in Earth Four, thwarting attempts to return. At last Mab, Mother of all Fae warned that the Cold Ones survived and worked to finish the job they started, the destruction of Earth Four. For the sake of all life, everywhere a champion had to return to Earth and create a beach head, a means for the forces of magic to return and defeat the Cold Ones once and for all. Bryan's power as a Faerie and as a mutant made him the best candidate to survive the journey.

The Fae Prince surrendered his essence to Puck, the rapscallion in service to Oberon in return for the power to return to Earth. The ritual succeeded in granting Bryan the strength to brave the Mists of Forgetfulness but their power tore all sense of history, identity, and purpose away. The Raven Prince returned to Earth born as a mortal babe, Bryan Cassidy.

The mother, a teenage runaway gave a false name and offered no name for the baby's father. She died soon after birth forcing the state to place the child in foster care. Bryan grew up a troubled child bouncing from one foster family to the next, facing the worst nightmares of the foster care system until he grew so traumatized that no family would take him. He spent the rest of his childhood, until age 14 at a facility for troubled youths. A confrontation with an abusive and corrupt orderly caused Bryan's heretofore unknown mutant power to erupt violently, destroying a wing of the facility and vaporizing the orderly before he could murder Bryan. Life as the Fae Prince returned and along with it, a sense of purpose. Bryan Jackson fled into obscurity.

The streetwise teen lived by his wits until a famous manager, Claudia Gaines heard Bryan singing for change outside a bar. Bryan's talent as a singer so impressed Claudia that she opened doors of opportunity, helping Bryan rise quickly as the rock star, "Kestrel." After several years of hard work and shrewd public relations orchestrated by the mistress of her craft, Ming, Bryan became a household name for his compelling music and his humanitarian deeds. Now possessed of wealth and access to virtually any place on Earth, the Raven Prince began his mission to track down the Cold Ones.

A trip to Atlanta to search for old tech left from Earth Three led to a chance meeting with Cameo Locke. After some conversation Bryan noticed how history seemed to repeat itself only without the presence of Travis Townsend or the original academy students. Meeting an old friend, OG at the academy convinced Bryan that he had opportunity to guide this young school down a path similar to their heroic predecessors. Restoring Excelsior to the world and achieving peaceful coexistence between humans and mutantkind could only help his mission to defeat the Cold Ones. Perhaps he did not need to face them alone. Perhaps there was hope to establish that beach head for the armies of magic. The fate of Earth depended on it.



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